home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Games Machine 76
/
XENIATGM66.iso
/
Indiana Jones
/
Indiana Jones.exe
/
RESOURCE
/
PREVIEW.GOB
/
misc_pup_robotboss.pup
< prev
next >
Wrap
Text File
|
1999-11-15
|
5KB
|
106 lines
# Jones 3D Puppet File
#
# robotboss.pup
#
# Puppet file for nub_rb.3do
#
# [RT] [MDR]
#
# (C) 1999 LucasArts Entertainment Company LLC. All Rights Reserved.
#Move type Keyframe Flags Lo Hi Description
#============== =============================== ======= === === ========================
Mode=0 # Unarmed
stand rb_stand1.key 0x10 0 0 #1 Stand
walk rb_walk.key 0x11 0 3 #2 Walk
run rb_walk.key 0x11 0 3 #3 Run
walkback rb_walk.key 0x11 0 3 #4 Walk backward
turnleft rb_rotate_left.key 0x10 0 3 #10 Turn left
turnright rb_rotate_right.key 0x10 0 3 #11 Turn right
death rb_die_stand1.key 0x30 6 6 #20 Death
fire rb_stand1_attack1.key 0x12 0 5 #65 Fire 1
fire2 rb_stand1_attack3.key 0x12 0 5 #66 Fire 2
fire3 rb_stand1_attack2.key 0x12 1 5 #67 Fire 3
hit rb_electrified_stand1.key 0x12 7 7 #75 Hit
hit2 rb_electrified_stand1.key 0x12 7 7 #76 Hit
whipclimbmount rb_turn.key 0x2A 5 5 #40 AI 180 deg turn
#---------------------------------------------------------------------------------------
Mode=1, BasedOn=0 # Whip drawn
#---------------------------------------------------------------------------------------
Mode=2, BasedOn=0 # Pistol drawn
#---------------------------------------------------------------------------------------
Mode=3, BasedOn=0 # Rifle drawn
#---------------------------------------------------------------------------------------
Mode=4, BasedOn=0 # Shotgun drawn
#---------------------------------------------------------------------------------------
Mode=5, BasedOn=0 # Bazooka drawn
#---------------------------------------------------------------------------------------
Mode=6, BasedOn=0 # Grenade drawn
#---------------------------------------------------------------------------------------
Mode=7, BasedOn=0 # Special weapon drawn
#=======================================================================================
Mode=8 # Unarmed swimming
#---------------------------------------------------------------------------------------
Mode=9, BasedOn=8 # Swim with weapon 1
#---------------------------------------------------------------------------------------
Mode=10, BasedOn=8 # Swim with weapon 2
#---------------------------------------------------------------------------------------
Mode=11, BasedOn=8 # Swim with weapon 3
#---------------------------------------------------------------------------------------
Mode=12, BasedOn=8 # Swim with weapon 4
#---------------------------------------------------------------------------------------
Mode=13, BasedOn=8 # Swim with weapon 5
#---------------------------------------------------------------------------------------
Mode=14, BasedOn=8 # Swim with weapon 6
#---------------------------------------------------------------------------------------
Mode=15, BasedOn=8 # Swim with weapon 7
#=======================================================================================
Mode=16 # Unarmed crawling
#---------------------------------------------------------------------------------------
Mode=17, BasedOn=16 # Crawl with weapon 1
#---------------------------------------------------------------------------------------
Mode=18, BasedOn=16 # Crawl with weapon 2
#---------------------------------------------------------------------------------------
Mode=19, BasedOn=16 # Crawl with weapon 3
#---------------------------------------------------------------------------------------
Mode=20, BasedOn=16 # Crawl with weapon 4
#---------------------------------------------------------------------------------------
Mode=21, BasedOn=16 # Crawl with weapon 5
#---------------------------------------------------------------------------------------
Mode=22, BasedOn=16 # Crawl with weapon 6
#---------------------------------------------------------------------------------------
Mode=23, BasedOn=16 # Crawl with weapon 7
#=======================================================================================
Joints
0=2 # 0 = Head joint
#---------------------------------------------------------------------------------------
end